Ability Mutation System

Combat in The Lost Chronicles of Aranova is a highly flexible and customizable system that is being developed with player choice in mind. Instead of having complex trees or trees with limited options we’ve chosen a unique route not often, if ever, seen in video games. The player will start off with 12 types of abilities. There will never be more than these 12 abilities. However, as the abilities are used they can be morphed, providing a more unique playstyle. Additionally, the player is capable of unlocking combat roles and magical affinities to further mutate these abilities, allowing the player complete and total flexibility on their playstyle.

Abilities

The Lost Chronicles of Aranova provides the player with 12 base abilities, each of these abilities falls under a specific type.

  • Red - Weapon Abilities

    • Weapon Special

    • Shout

    • Strengthen Weapon

  • Blue - Non Weapon Abilities

    • Magic Bolt

    • Summon

    • Transform

  • Purple - Technology Abilities

    • Maker’s Gift

    • Artisan’s Will

    • Gadget

  • Red/Blue

    • Stance

  • Blue/Purple

    • Dash

  • Purple/Red

    • Block

Ability Morphing

All 12 abilities can morph 3 times. They each branch out like the image below, allowing for the player to control how the ability actually works through various ability sub-types. Once unlocked the player can move back and forth as needed and have duplicates of the same ability with different combos.

Combat Roles

Guardian

The Guardian is the defensive combat role

Common Ability Mutations

  • Reduced Ability Damage

  • Increased Threat

  • Reduce Targets Resistances

  • Increase Own Resistances

Lifebinder

The Lifebinder is the Healing combat role

Common Ability Mutations

  • Damage Changed to Healing

  • Increased Mana Gains

  • Increase Own Magic Resistances

Vanguard

The Vanguard is the melee damager combat role

Common Ability Mutations

  • Increased Ability Damage

  • Increased Melee Weapon Damage

  • Increased Critical Chance

  • Increased Attack Speed

Seeker

The Seeker is the ranged damager combat role

Common Ability Mutations

  • Increased Ability Damage

  • Increased Range Weapon Damage

  • Increased Range

  • Reduced Casting Speed

BondSmith

The Bondsmith is the Support combat role

Common Ability Mutations

  • Reduced Ability Damage

  • Increased Mana and Stamina Gains

  • Buffing, Cleansing, and Enhancing

Tactician

The Tactician is the Controller combat role

Common Ability Mutations

  • Reduced Ability Damage

  • Increased Weapon Damage

  • Increased Perception

  • Debuffing, Cursing, and Controlling

Magic affinities

Magic Affinities are what ultimately determine what shape each ability will take. Where Combat Roles change and add additional status effects, a magical affinity can completely change an ability. A few examples are if a player uses the Summon ability and they are select the Lifebinder Role and Spirit Affinity then it turns into Resurrect to bring someone back to life. Another is Magic Bolt ability and the player chooses the Guardian Role and Fire Affinity to change to Flaming Taunt to force a target to attack them and reduce the targets armor and fire resistance.

Fire Affinity

Available Combat Roles

  • Guardian

  • Lifebinder

  • Seeker

  • Bondsmith

Water Affinity

Available Combat Roles

  • Guardian

  • Lifebinder

  • Vanguard

  • Tactician

Earth Affinity

Available Combat Roles

  • Guardian

  • Seeker

  • Bondsmith

  • Tactician

Wind Affinity

Available Combat Roles

  • Vanguard

  • Seeker

  • Bondsmith

  • Tactician

Lightning Affinity

Available Combat Roles

  • Lifebender

  • Vanguard

  • Seeker

  • Bondsmith

Nature Affinity

Available Combat Roles

  • Guardian

  • Lifebinder

  • Vanguard

  • Seeker

Light Affinity

Available Combat Roles

  • Guardian

  • Lifebender

  • Seeker

  • Bondsmith

Dark Affinity

Available Combat Roles

  • Guardian

  • Vanguard

  • Seeker

  • Tactician

Spirit Affinity

Available Combat Roles

  • Lifebender

  • Vanguard

  • Bondsmith

  • Tactician

Space Affinity

Available Combat Roles

  • Lifebender

  • Vanguard

  • Bondsmith

  • Tactician

Gravity Affinity

Available Combat Roles

  • Guardian

  • Vanguard

  • Seeker

  • Gravity

Time Affinity

Available Combat Roles

  • Guardian

  • Lifebinder

  • Bondsmith

  • Tactician